London game studio · Est. 2014

We build games that keep players on the line.

Qoretipan is a Bermondsey game development studio crafting original titles and embedded co-dev pods for teams worldwide — from first grey-box prototype to launch-day live operations.

Trusted by publishers across the UK, EU and North America.

Qoretipan studio workspace in Bermondsey
Bermondsey Street · SE1
About the studio

One crew, shipping across the whole line

Founded on Bermondsey Street in 2014, Qoretipan grew from a two-person prototyping desk into a 24-strong studio of engineers, technical artists and producers. We work in Unreal Engine 5 and Unity, and we hold our own IP alongside client work.

We keep teams small and senior. Every project runs from our railway-arch studio near London Bridge with a dedicated producer, weekly playable builds, and a shared Slack channel so you always know which station the work has reached.

11 yrs
Shipping games
38
Titles released
6
Platforms supported
24
Crew in Bermondsey
How we work

The production line, station by station

Every engagement follows the same route. You board at Discovery and we ride through to LiveOps together.

  1. Line 1·2–4 weeks

    Discovery & pre-production

    We pressure-test the core loop, lock a one-page design pillar doc, and map risk. You leave with a costed roadmap and a target platform list.

  2. Line 2·6–8 weeks

    Vertical slice

    A polished, playable slice of the real game — one level, real art, real feel. This is the build we put in front of publishers and playtesters.

  3. Line 3·3–9 months

    Full production

    Content, systems and tooling built out in two-week sprints. Weekly playable builds land every Friday, tracked in a shared board you can read at a glance.

  4. Line 4·Ongoing

    Playtest & certification

    Structured playtests in-studio, plus first-party certification for PlayStation, Xbox and Nintendo Switch. We fix the blockers before they reach a submission gate.

  5. Line 5·Launch +

    Launch & LiveOps

    Day-one patch, telemetry dashboards and a seasonal content cadence. We stay on the line to keep your players coming back.

What is included

Compare engagement routes

Three ways to travel with us. Pick the route that matches where your project is on the map.

What is included
Prototype Sprint
Co-Dev Pod
Full Production
Dedicated producer
Unreal 5 & Unity engineering
Weekly playable builds
Original art & animationConcept only
Multiplayer & backend services
Console certification (PS5 / Xbox / Switch)Add-on
Full source & IP handover
Post-launch LiveOps & seasons
Reviews

What partners say about the ride

A wall of notes from the teams we have shipped alongside.

Qoretipan took our grey-box prototype to a vertical slice in seven weeks. The Friday builds meant we never wondered where the money was going.

Marcus D.
Executive Producer, Manchester · March 2025

Their co-dev pod slotted straight into our Unreal project. Two senior engineers, zero onboarding drama, and our frame budget finally held on Switch.

Priya S.
Studio Director, Berlin · January 2025

The certification support alone paid for itself. They cleared 40+ TRC issues before our Xbox submission and we passed first pass.

Tom R.
Technical Lead, Brighton · November 2024

We came in with a mobile card game idea and a spreadsheet. They shipped a soft-launch build in Southeast Asia that beat our day-7 retention target.

Elena K.
Founder, Lisbon · September 2024

Honest scoping is rare. When a feature was not worth the cost they said so and reshaped the sprint. That trust is why we are on our third project.

James W.
Head of Product, London · June 2024

LiveOps has been steady for four seasons now. Telemetry dashboards, clean patches, and content that lands on schedule every single time.

Ana M.
Publishing Lead, Amsterdam · February 2025
Pricing

Fares for every stage of the journey

Transparent starting fares in GBP. Final quotes are scoped after a free Discovery call.

Prototype Sprint

from £18,000
per 6-week slice

Prove the core loop is fun before you commit to full production.

  • Dedicated producer + 2 developers
  • Playable vertical slice, one level
  • Concept art & core loop tuning
  • Costed production roadmap
  • Full source handover
Book a sprint

Co-Dev Pod

from £42,000
per month

A senior pod embedded in your existing Unreal or Unity project.

  • Everything in Prototype Sprint
  • 4–6 senior engineers & artists
  • Multiplayer & backend services
  • Weekly builds in your pipeline
  • Optional console certification
Assemble a pod

Full Production

from £250,000
per project

End-to-end development of your title, from pitch to launch and beyond.

  • Everything in Co-Dev Pod
  • Original art, audio & narrative
  • PS5 / Xbox / Switch certification
  • Launch-day patch & telemetry
  • Post-launch LiveOps & seasons
Plan a production

All fares exclude VAT.

Contact

Board the next project

Tell us where your game is on the map. We reply to every enquiry within one working day.

Studio84A Bermondsey Street, Bermondsey, London SE1 3UD
Studio hoursMon–Fri, 09:30–18:00 GMT